I haven't mentioned this before, but in addition to a lot of audiobooks, I listen to a bunch of podcasts while working, driving, folding the laundry, etc. I never know which I should call my favorite, but I think this week it's How Did This Get Made?, Paul Scheer's bad movie podcast full of comedy people. They had Seth Grahame-Smith (Author of Abraham Lincoln: Vampire Hunter) on for a scholarly discussion of Con Air. I like both of those things!
(Before someone posts a comment about the newspost title, yes, I know it's a hoax. A famous hoax.)
I wanted to discuss the whole thing about Steam selling mods, for a bit. My own opinion is coming from the end where I never really developed a module for a digital game but I always used to make up my own pen and paper modules. And there's a lot of work that goes into these things! And a lot of love that goes into them too. There will always be people making free mods and stuff, I don't think having a monetized route will change that.
I don't think having a monetized route will inherently ruin what makes mods work really well. That'd be like saying all fan artists should just draw commissions for free. Both a paid route and a free route could exist in tandem. And the immedieate backlash against paid mods sounds a lot to me like people who complain an artist has commission rates for doing art. Just now there's a route someone can legitimately take for their many hours of work that doesn't rely on feast or famine donation system.
Anyway, it's more complicated than that, but that's about the best I can type up about it in under five minutes. We had to really get this page together and fast!
NOT ONE FRIDAY OR TUESDAY MISSED YET!